Voxx’s Tilt: 10
Well, here it is, my review of a game that people have waited for. Waited oh so long.
LoZ:TP is quite the same as all the other Zelda games; get item in dungeon, use it mostly in the dungeon and on the boss. With a few item name changes and change of “tone” (the game is handful more violent than the last games), the game came together with greatness. I love the plot, but to keep this spoiler free, lets just say….some point in the game made me feel less about it. I mean, it’s not like a fucking Halo 2 cliffhanger from Hell itself. But it still makes you say, “Fuck…”
The Wii pulls the graphics to a very nice detailed level, and it mixes well with animation frames. I also didn’t find a single glitch in the game (but that doesn’t mean someone won’t). Sound is also spectacular, but when a lot of the sounds come from the Wii-mote, it isn’t the greatest thing to your ears. And stabbin’ foo’s with your sword (Wii-mote) makes this game’s fun-ness and gameplay go way up. You learn several different sword techniques throughout the game, and towards the end, you get some kick-ass moves (Don’t move that hyphen). My tilt is at 10, because I god damn love Zelda.