Another thing to add to my list of reasons for why I love id Software.
The Cyberathlete Professional League (CPL), the world’s most recognized brand in professional videogame tournaments, today announced the creation of project Severity, a new multiplayer game developed for both PC and console systems.Severity is a multiplayer first person shooter (FPS) focusing on team-versus-team and one-versus-one play modes. Additionally, the game offers unprecedented support for gamers worldwide playing in online and live competitions both casually and professionally. Severity will be the first videogame conceived from the ground up to ensure the growth and appeal of multiplayer game competitions worldwide, said Tom Mustaine, Director of Game Development at the CPL’s new studio.Severity is built on technology created by developer id Software and includes enhanced tournament support, spectator modes, as well as detailed player and tournament statistics tracking. By leveraging the enthusiastic community and practical experiences of the CPL, Severity is uniquely positioned to set new standards while raising the bar for competitive multiplayer games.According to Mr. Mustaine, former studio director of Dallas-based Ritual Entertainment, the league expects to begin testing the new game with members of the video-gaming community before the end of 2007.
CPL News Announcement – CPL
CPL Press Release – CPL
Romero Announces New Game – Youtube
Severity Website – CPL
Voxx’s Tilt: 10
Well, here it is, my review of a game that people have waited for. Waited oh so long.
LoZ:TP is quite the same as all the other Zelda games; get item in dungeon, use it mostly in the dungeon and on the boss. With a few item name changes and change of “tone” (the game is handful more violent than the last games), the game came together with greatness. I love the plot, but to keep this spoiler free, lets just say….some point in the game made me feel less about it. I mean, it’s not like a fucking Halo 2 cliffhanger from Hell itself. But it still makes you say, “Fuck…”
The Wii pulls the graphics to a very nice detailed level, and it mixes well with animation frames. I also didn’t find a single glitch in the game (but that doesn’t mean someone won’t). Sound is also spectacular, but when a lot of the sounds come from the Wii-mote, it isn’t the greatest thing to your ears. And stabbin’ foo’s with your sword (Wii-mote) makes this game’s fun-ness and gameplay go way up. You learn several different sword techniques throughout the game, and towards the end, you get some kick-ass moves (Don’t move that hyphen). My tilt is at 10, because I god damn love Zelda.
Thanks to xkcd and map-o-net, you can see where NeonPulse.net resides on the intercom.
(click image to enlarge)
Another one got caught today, it’s all over the papers.
Chicago Tribune (Hack This Site!)
Hack This Site!
digg – HackThisSite Founder Convicted
It’s a shame that he kept stirring up trouble, for a while it looked like the charges were going to be dropped. Even if they weren’t, he still would have had a lesser conviction in court had he not broken parole with accounts of assault and drug use.
January 3rd I will loose one of my great mentors, not that I admire what he has done, but in the sense that he was always there to chat with me, teaching me new things and helping me learn about security and technology. A good friend to me, I only wish that he was a better one by not getting himself locked up and not causing trouble with my Chicago2600 friends.
I hope that one day he will start thinking his actions and their consequences through, that will benefit both him and the world as he could accomplish great things if he went at them with good intentions and executed his ideas using pure (white hat) ethics.
This means that many of the aspiring projects that he has helped out with will suffer, but it also means that he won’t be causing trouble with other projects and ethical groups as he has with Chicago 2600.
anarchist hackers are everywhere!